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  • New Globalization Functionality for Developers in Windows 7

    The 2008 Professional Developers Conference introduced several new features that can be expected with the release of Windows 7, one of which is the new support for writing language-aware applications. The presenters of one session pointed out why globalization really matters: over 90% of the world population...
    Posted to Melyssa’s Blog (Weblog) by mbell on Mon, Jun 29 2009
  • Windows 7 RC Training Kit for Developers

    If you are a developer looking to get a headstart on Windows 7 development you should consider downloading the Windows 7 RC Training Kit for Developers . The Training Kit includes hands on labs, presentations, and demos demonstrating key windows features such as: Taskbar Libraries Multi Touch Sensors...
    Posted to Matt’s Blog (Weblog) by mbohn on Mon, Jun 29 2009
  • Creating a gadget for Windows 7

    In this blog post, I will discuss the steps needed to create a basic gadget in Windows 7. A gadget consists of XML, HTML, and CSS files. I will create a gadget that will use rssxpress-lite to display an RSS feed straight to the desktop. 1. Create the gadget directory I created a directory to hold my...
    Posted to Janae’s Blog (Weblog) by jallen on Fri, Jun 26 2009
  • Is your app ready for Windows 7?

    Windows 7 will be available in stores October 22 - is your app ready? Here's a quick checklist to make sure your application takes full advantage of the new features in Windows 7: Test for compatibility Tools like Application Verifier can help you ensure your application has a smooth transition to...
    Posted to Matt Palmer’s Blog (Weblog) by mpalmer on Thu, Jun 25 2009
  • Windows 7 Animation

    Developers interested in creating applications with rich user experiences and animations will be interested in the Windows 7 Animation manager. Also known as Windows 7 Scenic Animation, this API is a set of COM interfaces and is designed to work with any graphics technology. It will help simplify animation...
    Posted to Janae’s Blog (Weblog) by jallen on Mon, Jun 22 2009
  • Windows 7 Enhanced Default Location Provider

    If you are wanting to experiment with writing code for Windows 7 that leverages the Sensor and Location API, you may be interested in the Enhanced Default Location Provider (eDLP) available from Microsoft on MSDN. The enhanced default location provider is a WPF application built on top of the Windows...
    Posted to Matt’s Blog (Weblog) by mbohn on Tue, Jun 16 2009
  • Windows 7 - Accessing Sensors in .NET and C# Example

    In my previous post Setting up the Windows 7 SDK Beta Virtual Light Sensor , I walked through the setup of the Windows 7 SDK Beta , the Virtual Light Sensor, Windows 7 Sensor and Location Interop Sample Library , and the Sample MSDN Reader application. The Windows 7 SDK Beta provides APIs for interacting...
    Posted to Matt’s Blog (Weblog) by mbohn on Tue, Jun 16 2009
  • A Few of My Favorite Windows 7 New Additions

    Themes. Windows 7 has approached personalization of desktops from a different angle. Users have more control over the look and feel of their desktop with the use of Themes. The control panel for the Themes screen displays available themes in a graphical list, organized by user-created themes, online...
    Posted to Melyssa’s Blog (Weblog) by mbell on Mon, Jun 8 2009
  • Windows 7 Developer's Guide

    Microsoft is helping developers get started with Windows 7 development by providing the Windows 7 Developer Guide . The Windows 7 Developer Guide provides a high-level overview of Windows 7 development and summarizes the advances in Windows 7 for developing rich application experiences. Here a few of...
    Posted to Jason Hedges’ Blog (Weblog) by jhedges on Fri, Jun 5 2009
  • Windows 7 Features Supported by the Windows API Code Pack

    If you would like to develop applications that access new Windows 7 features, you will want to download the Windows API Code Pack for Microsoft .NET Framework 3.5. With this code pack (version 0.85, as of this post), you will find support for the following features: Common file dialogs Direct3D 11.0...
    Posted to Melyssa’s Blog (Weblog) by mbell on Fri, Jun 5 2009
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